New Flash extension: Set graphic to final frame

I may be doubling somebody’s efforts out there. I’m not sure if someone else has already written this one, but just in case, here’s the one I wrote.

I find with graphic symbols that I often use them in the ‘play once’ mode and at the end of their animation I’ll apply settings to the instance like an alpha fade out. This involves (on the keyframe after the ‘play once’ animation) setting the instance to ‘single frame’ and either guessing or going into symbol-edit mode and finding out how many total frames are in the symbol. This extension takes care of that. Just run the command and it will set all selected graphic instances to ‘single frame’ and set them to display their final frame.

Free download

Set graphic to final frame.mxp
(backward compatible to Flash MX 2004)

Queasy Tools Panel v1.5.0

Here are the updates to the Queasy Tools Flash/Animate extension.

New Features in 1.5.0

  • Strong easing! Motion easing options now include in/out/inOut for Regular, Strong, and Bounce.
  • Scale up and down buttons (hold SHIFT key to constrain to 100% increments, scale down with SHIFT bottoms out at 100%, so the scale can be reset).

Bug Fixes

  • Fixed bug that occurs with text case options when multiple text fields were selected.

Download (Flash CS3 and newer, including Animate CC)

Queasy Tools v1.5.0
(You may need to right-click and choose Save Link As…)

(Update 01/23/2014: Flash Pro CC-compatible installer added)
(Update 03/01/2016: Animate CC-compatible installer added)
(Update 08/30/2016: For the latest version of Adobe Animate, you may need this extension installer.)

Thanks to Chris L for his suggestions and for finding the text bug.

Full feature list below the fold.

New Flash Extension: Convert Timeline to Symbol

Ever get halfway through a project and wish you’d put everything into a symbol instead of on the main timeline? This extension takes care of that. It’s also helpful for combining multiple files into one.

Download
(Compatible with Flash MX 2008, Flash 8, and Flash CS3.)

Convert timeline to symbol.mxp

Or, if you’d like to replace your timeline with a graphic that plays through once (within the graphic the original layers will be retained):

Convert timeline to graphic.mxp