Flash Extensions: Auto Name Package

Justin | Flash, extensions | Friday, June 26th, 2009

Another set of Flash commands by request. I’ve had these on my machine for a while but haven’t released them. This extension contains 3 commands to accelerate the process of working with names in Flash. One command names your layer based on the content (assuming there’s only one object on the layer), the second command automatically names an instance by the name its library symbol, and the third copies the name of the selected symbol to the clipboard so that it can be quickly pasted into Actionscript. All of these commands are intended to be used most efficiently with keyboard shortcuts.

The auto-naming for layers also recognizes layers with actions and labels (and automatically locks them).

Package Contents:

  • INSTANCE – auto name
  • LAYER – auto name
  • CLIPBOARD – copy instance name

Download
(Compatibility: MX 2004 – Flash CS4)

Auto Name Package.mxp

Flash Extension: Break Symbol Into Layers

Justin | Flash, extensions | Friday, June 26th, 2009

I’d written an extension a while back that Convert a Timeline into a Symbol. David Stiller sent me a note yesterday wondering if I had an extension to do the opposite: break a symbol out onto a timeline (and retain the symbol’s layers). I didn’t have one yet, but it sounded like an interesting challenge, and something that I could certainly have used on a few past projects. So, a few hours after work I had something together, and here it is.

Download
(Compatibility: MX 2004 – Flash CS4)

Break Symbol Into Layers.mxp

Flash Extension: Switch Library Names

Justin | Flash, extensions | Friday, June 26th, 2009

When I’m working quickly, I’ll often find that I’ve swapped or duplicated the wrong symbol and my library names have gone haywire. In order to switch two names, you have give one a temporary name, since they can’t both have the same name at the same time. I wrote this extension to speed up that process. It takes two library symbols and switches their names. Nothing special…just a time saver.

Download
(Compatibility: MX 2004 – Flash CS4)

Switch Library Names.mxp

Building Extensions in Flash CS4 Lab at MAX 2009

Justin | Flash, conferences, extensions, news | Thursday, June 4th, 2009

I found out this week that I will be presenting a lab at Adobe MAX 2009 conference in LA (Oct. 4-7). I attended MAX for the first time last year and it was jammed with interesting sessions. MAX was originally aimed at developers, but it’s grown to include designers and other professionals. It’s a large price tag, but if you only go to one conference per year, I would recommend this one. The lab that I’m presenting this year is entitled, “Building Extensions in Flash CS4.” Here’s the description:

Learn about Flash’s History panel and how to translate user actions into dynamic Flash extensions. We’ll go through the basics of Flash JavaScript (JSFL), how JSFL relates to the Flash authoring environment, and how to use loops and basic logic to make powerful batch commands. After creating an extension, we’ll cover how to package an extension for distribution.

If you’re interested in working with Flash commands, learning more about JSFL, building extensions, or distributing extensions to others, come check out the lab!

Powered by WordPress